A downloadable game

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Made as my SFU SIAT graduation project throughout Spring 2025. A realtime 3D narrative visual novel/cutscene hybrid that tries to bring together a lot of what I learned throughout my various university classes (though not as much as I hoped - environments are a bit lacking, I didn't have the time to do any sound work, and I hoped to have a lot more motion graphic / non-character animation stuff).  Almost entirely self-created, save for some code and surface textures.

I planned out a much larger story, but ultimately had to pare it down to executing only two scenes (one animated, one just static) - it's not really cohesive as a result (+ I just don't have that much writing experience). Also, expect more than a bit of jank. 

Recommended to read through the prologue and/or character descriptions before viewing the main scene.

Play by clicking.

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Click download now to get access to the following files:

ITM.zip 122 MB

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